LARP is an abbreviation for Live Action Role-Playing.
It is an interactive activity in which viewers physically portray
imaginary characters. The fundamental purpose of LARPing is to immerse players
in a collaborative narrative experience, enabling them to discover and engage
with a fictional world as their respective characters.
A Model United Nations (MUN) LARP (Live Action
Role-Playing) would involve people acting as delegates from different nations
and engaging in simulated diplomatic negotiations and debates. MUN is an
educational simulation in which students often role-play as representatives to
the United Nations and imitate UN committees. The usual structure of a MUN LARP
could be modified to incorporate more immersive and interactive aspects
(McIntosh,2001)
LARP ACTIVITY 1
For the LARP activity our group came up with two
ideas. The first idea is ‘Youth Empowerment’ where the audience is divided into
three groups (1) Start up/ local business owners (2) Corporate Employees (3)
Labour workers. A scenario will be given to them on topics like employment
crisis, inflation, wage problem, missing skill sets etc. Each of the three
groups will be asked to come up with solutions or a plan of action to solve the
crisis.
For example: The scenario is mass inflation going on
in the country so what kind of financial plan can be implemented to control the
crisis?
Some of the possible measures the groups may come up
with are.
· Cost
Control - Examine your expenses and search for ways to cut costs without
sacrificing the quality of your products or services. Investigate bulk
purchasing, negotiate better terms with vendors, and optimise your supply
chain.
· Investing
Smartly: Investing in technology or process changes that can boost efficiency
and lower costs in the long run.
· Keep
an eye on customer behaviour: Analysing how inflation affects the
purchasing habits of the clients. Some people may be prepared to pay a
higher price for comfort or quality, whilst others may become more budget
sensitive.
ACTIVITY 2
The second activity suggested was based on Model UN where the audience are expected to role play representing four countries namely India, Nigeria, Canada, and United Kingdom. A scenario will be given to them where they will have to debate and come up with a resolution on which each country agrees upon.
The scenario is based on SDG 8 which is ‘Decent work and economic
growth’, UK and Canada are two developed countries where the international
student intake is the highest and are currently facing employment issues along
with immigration. Whereas Nigeria and India are two developing countries from
where majority of the student population are leaving these countries to study and
settle in abroad as the economic situation in the developing countries has not
improved compared to the developed countries because the youth are not getting
decent jobs which is the major reason for them to move to countries like the UK
and Canada for education and job purposes. The participants representing each
country must defend stating valuable points, in the end, considering each other’s point and they will have to come up with a plan or policy to deal with
the employment issue in their own country.
The aim of both these activities is to come up with
ideas and policy changing measures where everyone agrees with, is plausible and
possible to implement by analysing through SDG 8 and targeting our audience –
the international students.
REFERENCES
LARPBook. (2019, December 30). Tools -
LARPBook. https://larpbook.com/tools/
McIntosh, D. (2001). The Uses and Limits
of the Model United Nations in an International Relations Classroom. International
Studies Perspectives, 2, 269–280.
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